This wyrmling wingless dragon has rocky scales with two large horns. Brown dragons usually live in caves or underground.
Brown Dragon, Wyrmling (CR 6)
XP 2,400
N or LN Small Dragon (Earth)
Init +1; Senses Dragon senses, tremorsense 120 ft.; Perception +13
DEFENSE
AC 21, touch 12, flat-footed 20 (+1 dex, +9 natural, +1 size)
hp 83 (7d12+35)
mp 21
Fort +9, Ref +8, Will +7
Immune Earth, Paralysis, Sleep; Resist Lightning 50%
Weakness Wind
OFFENSE
Speed 60 ft., burrow 40 ft.
Melee Bite +13 (1d6+7), 2 Claws +13 (1d4+5)
Space 2.5 ft.; Reach 0 ft. (5 ft. with bite)
Special Attacks Breath Weapon (40-ft. line, 2d10 earth damage, Reflex DC 17 half, usable every 1d4 rounds), Mud Gun, Slow Breath (20-ft. cone, DC 17)
Special Abilities Triumphant Roar
Spells Known (FC CL 7th, Concentration +10)
At will – detect magic, ignite, mending, message, read magic
1st (DC 14) – pass without trace, stone fist
2nd (DC 15) – binding earth, elemental resistance, groundswell, soften earth and stone, stone call, wall climb
STATISTICS
Str 20, Dex 12, Con 18, Int 7, Wis 16, Cha 10
Base Atk +7; CMB +11; CMD 22 (26 vs. trip)
Feats Iron Will, Lightning Reflexes, Power Attack, Toughness
Skills Bluff +10, Climb +19, Intimidate +10, Perception +13, Stealth +19; Racial Modifiers +4 Climb, +4 Stealth
Languages Draconic
SQ Earth glide
SPECIAL ABILITIES
Mud Gun (Su)
As a standard action, a brown dragon can shoot mud out of its mouth towards a single target with an earth projectile. The brown dragon must make a ranged touch attack (+9), if it hits, the attack deals 1d6+2 earth damage and must make a Fortitude save (DC 16) or be inflicted with the Weighted status effect for 1d4 rounds. Blue mages may learn this ability as a 1st level spell (Knowledge: Arcana DC 17).
Slow Breath (Su)
Instead of a line of jagged rocks, a brown dragon can breathe a cone of slowing gas. Those in the cone must make a Fortitude save or be slowed (as per the spell slow) for 1d4 rounds.
Triumphant Roar (Su)
Once every 1d2 rounds as a standard action, the brown dragon releases a raging fierce roar, boosting their personal attack power. This adds a +6 morale bonus to all attack rolls for seven rounds. Blue mages may learn this ability as a 3rd level spell (Knowledge: Arcana DC 21).