Scales the color of black armor this ferocious ancient dragon while crowned with large curved pointy horns.
Black Dragon, Ancient (CR 19)
XP 204,800
NE or N Gargantuan Dragon (Shadow)
Init +11; Senses Dragon senses, see in darkness; Perception +31
DEFENSE
AC 45, touch 13, flat-footed 38 (+7 dex, +32 natural, -4 size)
hp 332 (25d12+175)
mp 213
Fort +21, Ref +23, Will +21
DR 15/magic; Immune Shadow, Paralysis, Sleep; SR 30
Weakness Holy
OFFENSE
Speed 60 ft., fly 250 ft. (clumsy)
Melee Bite +33 (4d6+18 plus 3d6 shadow damage), 2 Claws +33 (2d8+12 plus 1d6 shadow damage), 2 Wings +31 (2d6+6 plus 1d6 shadow damage), Tail Slap +31 (2d8+18 plus 1d6 shadow damage)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks Breath Weapon (120-ft. line, 20d10 shadow damage, Reflex DC 29 half, usable every 1d4 rounds), Crush (Medium creatures, DC 29, 4d6+18), Eternal Darkness, Manipulate, Putrescene
Special Abilities Dragon Force
Spells Known (FC CL 25th, Concentration +34)
At will – bleed, dark orb, detect magic, message, read magic
1st (DC 20) – bone armor, dark, fear
2nd (DC 21) – dark II, death armor, death knell
3rd (DC 22) – blacklight, dark III, darkra, dispel, haste, infect (DC 20)
4th (DC 23) – bestow curse (DC 21), dark IV, dread spikes, greater fear, slay living (DC 21)
5th (DC 24) – darkga, drain, infectga (DC 22)
6th (DC 25) – aura of terror (DC 23), dread spikes II, greater dispel, shadowfire ray, syphon
7th (DC 26) – avasculate (DC 24), countdown, shadow blast
8th (DC 27) – avascular mass (DC 25), dread spikes III, doom, evaporate, greater bestow curse (DC 25)
STATISTICS
Str 34, Dex 24, Con 24, Int 20, Wis 20, Cha 28
Base Atk +25; CMB +41; CMD 58 (62 vs. trip)
Feats Combat Casting, Elemental Focus (Shadow), Empower Spell, Hover, Greater Elemental Focus (Shadow), Improved Counterspell, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Parry Spell, Power Attack, Quicken Spell
Skills Appraise +33, Bluff +37, Diplomacy +37, Fly +19, Intimidate +37, Knowledge (arcana, history) +33, Perception +33, Spellcraft +33, Stealth +36, Survival +33; Racial Modifiers +8 Stealth
Languages Abyssal, Common, Draconic, Undercommon + 2 others (DM picks)
SPECIAL ABILITIES
Eternal Darkness (Su)
A black dragon can use its breath weapon to create a sheet of eternal darkness in the area around it as a standard action. This creates pitch darkness in a 50-ft.-radius for 1 minute, centered on the dragon. This functions like darkness, but even creatures with darkvision cannot see within the breath’s confines.
Dragon Force (Su)
A black dragon releases the dragon soul within, improving itself or an ally by touch. This ability grants the subject an increase to all physical damage, melee and range, by +1 per three caster levels. It also grants the subject an increase to all magical damage and healing by +1 per three caster levels. This ability lasts for a minute. Blue mages may learn this ability as an 8th level spell (Knowledge: Arcana DC 31).
Manipulate Shadows (Su)
A black dragon can control any shadow spell within 100 feet as a standard action. This ability allows it to move any shadow effect in the area, as if it were the caster. This ability also allows it to reposition a stationary shadow effect, although the new placement must be one allowed by the spell. Finally, for 1 round following the use of this ability, the dragon can control any new shadow spell cast within its are of control, as if it were the caster. It can make all decisions allowed to the caster, including canceling the spell if it so desires.
Putrescence (Su)
Once every 1d4 rounds as a standard action, a black dragon pours a cloud of black and magenta mist, robbing enemies of their strength. All enemies in a 45 ft. cone take 12d8 points of non-elemental damage (DC 31 Reflex save for half damage) and are subjected to a targeted greater dispel effect, using Yomi’s HD in place of a caster level. Enemies that failed the Reflex save must also make a Fortitude save (DC 31) or be afflicted with the Disease status effect until cured, and suffer the Sap status effect for 1d6 minutes. Success results in being Poisoned for 1d6 rounds instead. Blue mages may learn this ability as a 8th-level spell (Knowledge: Arcana DC 31).
See in Darkness (Su)
A black dragon can see perfectly in darkness of any kind, including that created by the blacklight spell.
Shadow Flare (Su)
As a standard action, a black dragon sends off a blast of dark magic against her foes. This is a spell-like ability that functions like the Flare black magic spell except it deals shadow damage instead [Reflex DC 31]. It casts as a 25th-level black mage. Blue mages may learn this ability as a 6th level spell (Knowledge: Planes DC 27).