This immense dark green wolf is the size of a horse, its fangs as large and sharp as knives.
Werewolf (CR 3)
XP 800
N Large Animal
Init +2; Senses low-light vision, scent; Perception +11
DEFENSE
AC 16, touch 11, flat-footed 14 (+2 dex, +5 natural, -1 size)
hp 37 [55] (5d8+15), fast healing 5;
Fort +7, Ref +6, Will +3
OFFENSE
Speed 50 ft.
Melee Bite +7 (1d8+6 plus trip and poison)
Space 10 ft.; Reach 5 ft.
STATISTICS
Str 19, Dex 15, Con 17, Int 2, Wis 14, Cha 10
Base Atk +3; CMB +8; CMD 20 (24 vs. trip)
Feats Run, Skill Focus (Perception), Weapon Focus (Bite)
Skills Perception +11, Stealth +3, Survival +3 (+7 scent tracking); Racial Modifiers +4 Survival when tracking by scent
SPECIAL ABILITIES
Poison (Ex)
Bite — injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d4 non-elemental damage; cure 1 save. The save DC is Constitution-based.