Latest News

Happy Halloween Update!

Home > Bestiary > Aberrations > Sinspawn Family >

Ammes - SinspawnSinspawn are presumably fiends that are formed by outlets of the multitude of pyreflies that composes Sin’s physical form. Collectively, the forms of Sinspawn coincide with those of reef-dwelling creatures, such as anemones and jellyfish. – DMLeibfrid

Ammes – Sinspawn (CR 2)

XP 600
NE Large Aberration
Init +3; Senses Low-light vision; Perception +2

DEFENSE

AC 13, touch 10, flat-footed 12 (-1 size, +1 Dex, +3 natural)
hp 26 [44] (4d8+8)
Fort +3, Ref +4, Will +5
Immune Doom, Gravity, Petrification/Statue, Poison, Sleep, Zombie

OFFENSE

Speed 30 ft., Climb 15 ft.
Melee N/A
Space 10 ft.; Reach 10 ft.
Special Attack Gravity

STATISTICS

Str 16, Dex 13, Con 14, Int 2, Wis 12, Cha 10
Base Atk +3; CMB +7; CMD 18
Feats Improved Ability Focus (Gravity), Toughness
Skills Fly +7, Swim +4

SPECIAL ABILITIES

Gravity (Su)

6/day, it weaken it’s foe with crushing gravity within a 140-ft. range. The target must make a Fortitude save (DC 15) or lose half of his current hit point total (rounded down). The save DC is wisdom-based.

ECOLOGY

Organization solitary or pair