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You siphon off your opponent’s MP.

Prerequisite: Sneak Attack class feature, must have a MP pool.

Benefit

If you hit an opponent with a successful sneak attack, you can choose to forgo dealing 1d6 points of sneak attack damage and instead steal 1d4 MP from your target. For each die of sneak attack damage you forgo, the more die you steal from your opponent’s MP.